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AI Insights · Timothy · October 2021

Top 5 Crime Games on Android in Portugal Q3 2021

Explore the performance of the top 5 crime games on Android in Portugal during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Crime Games on Android in Portugal Q3 2021

In the third quarter of 2021, the top 5 crime games on the Android platform in Portugal displayed varying trends in downloads, revenue, and active user engagement. Here’s a detailed look at the performance of each game based on data from Sensor Tower.

Be the Judge: Brain Games saw an impressive surge in weekly downloads, peaking at over 20K in mid-August before declining to just over 100 by the end of September. Revenue for this game was minimal, with only a few weeks showing some income, peaking at $3 in both mid-July and early September. Weekly active users followed a similar trend to downloads, peaking at 27.2K in mid-August and then decreasing to around 1.6K by the quarter's end.

Thief Puzzle: to pass a level maintained a more stable performance. Weekly downloads increased steadily from 2.5K in late June to a peak of 8.2K in late August, before gradually declining to 2.7K by the end of September. Revenue was negligible, with a small peak of $4 in late August. Active users mirrored the download trend, peaking at 13.1K in late August and then falling to 6.4K by the end of the quarter.

June's Journey: Hidden Objects demonstrated consistent revenue generation, starting at $1.5K in late June and reaching a high of $3.9K in mid-September. Downloads fluctuated, hitting a high of 6.7K in mid-July before stabilizing around 2.3K by the end of September. Active users showed a similar pattern, with a peak of 29.5K in early September and ending at 22.8K.

Case Hunter: Brain funny Cases had a notable increase in weekly downloads, starting from 51 in late July and peaking at over 7K in mid-August. Revenue was minimal, with a small peak of $8 in mid-August. Active users followed the download trend, peaking at 12.9K in mid-August before falling to around 1.7K by the end of September.

Spider Hero: Superhero Fighter experienced steady growth in weekly downloads, rising from 429 in late June to a peak of 7K in late August, then declining to 1.4K by the end of September. The game saw a peak revenue of $41 in mid-September. Active users increased in parallel with downloads, peaking at 10.7K in late August and ending the quarter at 3.8K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021